Tuesday, September 18, 2012

Is Free-To-Play Killing Competitive Online Gaming? [MUO Gaming]

I’d even go as far as to call one or two of the games in the F2P list a casual game. That’s not to say that every P2P game is better than every F2P game. But paying a premium, as it might as well be considered anymore, wouldn’t you immediately expect to be given a better overall experience?

Keeping It “Fair”

Cash shops and microtransactions are the cornerstones of the F2P model. Even some P2P games come with a microtransaction here or there, but F2P games are practically built around the two.

If you’re not familiar, a cash shop is a way to pay real money for in-game items that will help you advance in the game and/or obtain a competitive edge over players. These are most prominently found in the MMORPG genre. Korean MMORPGs, to be even more exact. Off the top of my head, R.O.H.A.N. and 4Story are solid examples.



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